LEVEL DESIGN
LEVEL DESIGN
On this page is a collection of student work focused on level design. These maps were designed for a variety of genres, including first-person shooters, dungeon crawlers, and a waved-based FPS.
Feel free to take a tour!
The video above takes you on a tour through three constructed dungeon instances, designed for short and varied encounters.
Originally designed as one, the level was segmented so we could explore different aesthetics while maintaining a single narrative thread.
A map designed during a school project, styled around the gameplay of the first person shooter, Valorant.