On this page is a collection of my work in published games.
A final year school project from 2023, the game was a twist on the normal FPS genre and tasks the player with saving people as opposed defeating them.
The game was developed independently within a four week window and all assets included are entirely original except for sounds.
Feel free to try out Megatower Inferno!
My final project before starting study, Coin Rugby 2 released in 2021 on iPhones and Android devices, and was a 3D sequel to the original Coin Rugby game released on iOS.
Within a team of two, I oversaw the shift from 2d sprites to the creation of 3d models and textures.
Designed User Interface
Optimised Game Assets for Mobile Development
My second commercial project, Space Port released in 2018 on iPhones and Android devices, Space Port was a traffic management game that required players to dodge Pirate Invaders and maintain turret capabilities.
As a team of two I handle all art of the game including the drawing of ship sprites and UI elements